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Fiber Version 2.03 BUGS
BUG 1. There appears to be a discrepancy between the translation of the 'Wind' Empty versus the actual wind direction. The only 4 instances where the 'Wind' Empty translation matched the wind direction was at 45, 135, 225, and 315 degrees. ( As defined by Figure 1). ![]() Figure 1. Co-ordinate System
* The procedure followed is described in the 'Use Wind' section of the 'Quick Start' page.
Note that in the animations, the scene is shot from overhead looking down. I have parented
an arrow to the 'Wind' Empty so that it can be viewed in the rendered animation. Also,
I have vertex parented "target disks" to the top of each fiber, so that they can be more
easily viewed as well.
*Note that the animations are in DivX format and average about 400 kB each. *Quick Analysis
- It would appear that the values have been flipped in each Quadrant, indicating perhaps that
some negative/positive signs have been inadvertantly switched in the equation that determines
the wind direction. However, there are some exceptions to this observation at angles 105 and
120 degrees in Quadrant 2 and at angles 285 and 300 in Quadrant 4.
BUG 2. If you view the animations closely, there seems to be a random 'blip' in the wind direction from Frame 1 to 2, where the fiber seems to move in a random direction. |
| 'Wind' Empty Translation | wind Direction | Animation | |
|---|---|---|---|
| Quadrant 1 | 0 | 90 |
|
| 15 | 75 |
|
|
| 30 | 60 |
|
|
| 45 | 45 |
|
|
| 60 | 30 |
|
|
| 75 | 15 |
|
|
| 90 | 0 |
|
|
| Quadrant 2 | 105 | 195 | __ |
| 120 | 210 | __ | |
| 135 | 135 | __ | |
| 150 | 120 | __ | |
| 165 | 105 | __ | |
| 180 | 270 | __ | |
| Quadrant 3 | 195 | 255 | __ |
| 210 | 240 | __ | |
| 225 | 225 | __ | |
| 240 | 210 | __ | |
| 255 | 195 | __ | |
| 270 | 180 | __ | |
| Quadrant 4 | 285 | 15 | __ |
| 300 | 30 | __ | |
| 315 | 315 | __ | |
| 330 | 300 | __ | |
| 345 | 285 | __ |
|
BUG 3. Application of pure Blue vertex color (ie. with no red or green component) causes Fiber 2.03 to crash with the following error(s) reported in the DOS console: ![]() Figure 2. DOS console Error Message
*Reproducing the BUG
- Delete the default Cube,
- Activate Vertex Paint mode. To ensure that all of the vertices of the Plane are
- In the Fiber GUI, increase the density setting to about 80, push the 'Use VCol'
- Press [U] to undo the previous paint operation, |