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1000 Point Dwarven Army |
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This is my most basic dwarven army. So far, it's served me pretty well, winning several battles against the Orcs and Goblins. I usually set the Slayers out front and center to tie up any units that decide they might want to charge them. The Thunderers work wonderfully to decimate units before they reach me, as does the Flame Connon. The warriors and longbeards are the mainstays of the army, with the Longbeards being the ones set against stronger enemy opponnents (obviously!). I used to have GreatWeapons with the Warriors, but found that they more frequently needed the bonus to the armor save that fighting with two handweapons and a shield gave them than the greater strength bonus. The biggest struggle I've had with this army so far is keeping the Thunderers and the flame cannon protected. There have been more than a few times they've been hung out to dry because all the other units were engaged in combat and the enemy had more than enough units to come waltzing in to challenge them. I can't think of any other way to keep them safe other than on high ground - but what do I do when I don't have any high ground? I hope I can figure out a way soon!
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| Number | Unit Type | Upgrades | Subtotal | Points Total |
| 1 | Thane (General) |
Gromril Armour Shield Rune of Stone Rune of Fury Rune of Cleaving Rune of Speed |
55 8 2 5 25 20 5 |
120 |
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| 15 | Warriors | Heavy Armour Shields Veteran Musician Standard Bearer |
105 15 15 10 5 10 |
160 |
| 10 | Thunderers | Shields |
140 10 |
150 |
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| 10 | Slayers | Giant Slayer |
110 15 |
125 |
| 16 | Longbeards | Greatbeard Musician Standard Bearer Rune of Slowness |
224 12 6 12 50 |
304 |
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| 1 | Flame Cannon |   | 140 | 140 |
| 53 |   | 999 | ||