1500 Point Anti-Orcs & Goblins Dwarven Army

For this army, I decided that numbers have to be on my side to deal with the hordes of Orcs and Goblins that I routinely face. Since the both the Longbeards and the Thunderers seem to do well on their own, I opted to pull the second Thane (which I places in the 1500 Anti-Vampire army) for more general Slayers, 2 Giant Slayers and more units of basically everything. The Thane is ranked with the Warriors, who are my weakest unit overall. This is only a temporary army, however: I might take the Slayers out and add in more Warriors. The Slayers just aren't lasting long enough against the Orcs & Goblins units and leaving me with one less unit to fight most of the time. I figure another unit of Warriors would work well for flanking, either by themselves or helping out the Ironbreakers and Longbeards.

Heroes
Number Unit Type Upgrades Subtotal Points Total
1 Thane
(General)
(attached to Ironbreakers)

Gromril Armour
Shield
Rune of Fury
Rune of Cleaving
Rune of Speed
55
8
2
25
20
5
115
Core Units
19 Warriors
Heavy Armour
Great Weapons
Shields
Veteran
Musician
Standard Bearer
133
19
38
19
10
5
10
234
12 Thunderers Shields 168
12
180
Special Units
14 Slayers
2 Giant Slayers
154
30
184
20 Longbeards



-1D6" to opponents' charge

Greatbeard
Musician
Standard Bearer
Rune of Slowness
280
12
6
12
50
360
20 Ironbreakers
Ironbeard
Musician
Standard Bearer<
260
12
6
12
290
Rare Units
1 Flame Cannon   140 140
87   1503