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Standard 1000 Point List
This army is based on 5th edition point values and rules, so I can't say I'd ever play it again because I'm of course planning on re-vamping it to the 6th edition codex. However, this army in itself was very effective against the Chaos army it fought, with the Jezzails doing a lot of damage, even with Chaos armour. The Night Runners, as you might expect, did not do hardly any damage at all against the heavily armoured enemy, but put up a good fight and surprisingly made it through the battle with most of their number. I'm sure many of them were upgraded to Gutter Runners afterwards :).



Heroes
Number Unit Type Upgrades Subtotal Points Total
1 Plague Priest
(General)
Heavy Armour
Flail
70
4
4
78
1 Chieftan Shield
Halberd
Heavy Armor
45
2
4
4
55
1 Warlock Engineer
Warp Blades
Warp Energy Condenser
75
25
100
Core Units
24 Clanrats
Spears
Claw Leader
Musician
Standard Bearer
120
24
8
4
8
164
19 Stormvermin
Shields
Fangleader
Musician
Standard Bearer
15210
5
10
196
12 Night Runners
Slings
Night Leader
Musician
Standard Bearer
60
24
8
4
8
104
Special Units
19 Plague Monks
Frenzy

2nd Hand Weapons
Deacon
Musician
Standard Bearer
114
38
10
5
10
177
3 Warplock Jezzails Attached to Clanrats 60 60
Rare Units
4 Plague Censor Bearers Frenzy, Hatred 68 68
84   1002